Tag: class

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  • New and modified classes

    * [[Alchemist]] - modified base class to harmonize with spell point system * [[Spellthief]] - modified base class to account for spell point system, and added notes for psionic crossover * [[Mana shaper]] - NEW prestige class that opens up new ways to …

  • Mana shaper

    The mana shaper prestige class (commonly called a spellshifter) is rumored to have come from teachings developed during the War of the Pious and the Philosophers. The advanced levels of this prestige class are no longer known among mortals. The only way …

  • Communist

    The Communists started as priests of Galuldân the Resonant Word, whose cult is based in [[Tula]]. The Resonant Word's faithful have syncretized with the Cult of Thoth in Tula, but the Communion itself continues more as a secular than a sacred entity. It …

  • Skald

    Skalds are "bards":http://www.d20srd.org/srd/classes/bard.htm that follow a more martial tradition. They do not learn arcane spells (and thus are not considered mana-sensitive), but they gain a fighter's attack progression. They retain all other bard …

  • Truenamer

    bq. Truename magic is presented in Wizards of the Coast's _Tome of Magic_. Necessary adaptations are outlined here. For more details, see the book. A truenamer is a being (usually an outsider) who has begun to uncover the mysteries of [[Truespeak| …

  • Shadowcaster

    bq. Shadow magic is presented in Wizards of the Coast's _Tome of Magic_. Necessary adaptations are outlined here. For more details, see the book. _%{color:red}Note:% Very few know anything more about shadowcasters and Shadow magic, beyond its …

  • Alchemist

    bq. from the Wilderlands Players' Guide (with minor clarifications) Black lotus poison, potions of invisibility, golems and the fabled philosopher’s stone - crafting potions, poisons and alchemical items through quasi-magical means is the domain of the …

  • Sage

    h5. Reproduced from the Players' Guide to the Wilderlands, with minor modifications as indicated. Knowledge is power. Tomes containing ancient knowledge and secrets beyond the ken of even the most powerful wizard are the domain of the sage, master of …

  • Spellthief

    h5. Modified from the Complete Adventurer entry, to harmonize with house rules. Spellthieves use skill and arcane magic to drain the abilities of their opponents and turn their foes' own powers against them. Spellthieves love the challenges that …

  • Character Classes

    h1. WORKING Character classes represent the skills and abilities a character develops on their journey through the world. Each class represents a basic template, with certain strengths and weaknesses that "go with the package." Creative players learn …