The Tempest Lands
Excerpt from World of the Wilderlands
To the northeast, beyond the Blue Crystal Sea, melting ice from the Great Glacier reveals the ancient ruined cities of the forebears of the Karakhans. The largest is Taraka, a vast ruined city at the center of which stands a huge statue of an unknown Demon Goddess. Videha is an ancient sea port, now miles from water, with huge walls built of a strange blue stone. Surpanakha, the “City of Women,” is filled with stone statues of humans going about their daily business… all of them female, from the lowest peasant to the queen and her royal guards. And Sugriva, the “City of Monkeys,” where every building is covered with statues of monkeys, many of them winged. Lake Soma to the south is filled with magical fish of unusual powers, while the Lost Mountains are said to be home to hidden monasteries dedicated to forgotten gods. The Island of Elder Heroes stands off the coast, in the Tempest Ocean, and is covered in iron statues ranging from man-sized to hundreds of feet tall. To the south of the Great Escarpment stand the Triple Shires — Meneshire, Teneshire, and Keneshire, three brother kingdoms ruled by halflings. These halflings claim that these lands are the homelands of their race, occupied since time immemorial. The halflings practice what they call the Middle Path, a religion/philosophy of peace; many are monks and nuns, and the shires are each ruled by a Lama King. Warmed by the currents of the Tempest Ocean, these lands are a veritable paradise; were it not for the halflings’ alliance with the White Snakes of Tara-Naga and their friendship with King Muchalinda, a celestial serpent of deific potency that resides in Tempest Bay, the Triple Shires would long ago have been conquered by the Karakhans to the south.